Any of Actors are affected by physical rules. So today, I want to give them physical rules.
In Detail, there is a Physics, and turn on Simulate Physics option and hit play, then you can see the chair dropping.
Enable Gravity option gives Actors gravity. Gravity acts in the opposite global z-axis direction. (in Unreal-Engine)
Mass option gives Actor mass. I can make How many Kg substances are they.
And Also We can do this by Event Graph. I will write about it next.
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